Pavlov’s Dogs is a pseudo-psychological card game of memory and conditioning. A fast, engaging game of following the rules and acting like fools! You’ll be drooling for more!
Players are dogs working together during a series of tests (rounds) given to them by Dogtors such as Sigmund Fetch, Collie Jung, Bark F. Skinner and more! Each round one player is the Dogtor and ensures that the dogs are following the rules.
The players are tested each round by being dealt 5 cards from the test desk which they do not look at. The test deck consists of numbered cards in 3 suits (BLUE,YELLOW and BROWN) featuring dog commands (SIT,SHAKE,FETCH,ROLLOVER and BEG). Each suit also has 2 BELL cards valued at zero.
On a player’s turn they will flip one of their dealt test cards and say the total value of the test. The first player may flip a YELLOW SHAKE ONE and they would state “ONE”. The second player may flip a BROWN BEG TWO and they would state “THREE”, and so on.
The parameters/rules may change the value of a card or add an action requirement when a card type is played. Example rules are: SIT commands = ZERO or Bark when any BLUE card is played.
Each round another parameter/rule is added making it more challenging to complete the full series of test.
Bones are awarded to the dogs for successfully completing the test without any mistakes. However, bones are lost whenever a dog makes a mistake. The game ends when a dog is out of bones or at the end of 8 rounds for a standard game. The number of bones left at the end is their test score!
Boardgame Brody decides it's his time to get conditioned while playing Pavlov's Dogs. Watch our video review.