Disclosure: Meeple Mountain received a free copy of this product in exchange for an honest, unbiased review. This review is not intended to be an endorsement.
You Know the Name
Flip 7 took the world by storm in 2023, touting itself as the “World’s Greatest Card Game.” It backed up that claim in 2024, taking home a slew of awards, including Origins Best Party Game, Golden Geek Best Party Game, and even a nomination for the 2025 Spiel des Jahres award.
It’s also gaining recognition outside the gaming bubble. I recently had an interaction with coworkers in my office who wanted to play Uno, and I asked if they’d heard of Flip 7. To my surprise, more than one of them said yes with immediate excitement. Whether you love it or hate it, Flip 7 is almost a household name now.
It’s only natural that a game in this format would spawn variations to keep the cash coming. Last year, we saw the Dr. Seuss’s Grinch variant, and I have an inside scoop that more reskins are on the way.
Following on the heels of the Uno: No Mercy madness from a few years back, Flip 7 now has its own “mean” version, packed with ruthless cards and more stabbing. But how does it hold up against the original? Let’s flip the next card and find out.

Same Flips, New Cards
Flip 7: With a Vengeance plays in much the same style as the original, with the goal of being the first player to score 200 points. Players do this by flipping cards without revealing the same number twice. If they do, they bust and score nothing that round, blackjack style. Players who successfully flip 7 unique numbers score an additional 15 points at the end of the round.
Some of the new action cards include stealing, swapping, discarding, an enhanced Flip 4, and Freeze, which still gives the affected player one more draw before locking them in.
One major difference is that modifier cards can be played on any player, and action cards can be played on players even if they’ve already stayed their hand. Meaning, playing it safe isn’t safe anymore.

I Am Vengeance
Overall, Flip 7: With a Vengeance is a decent spinoff of the original hit. The added punchiness creates more interaction and keeps players watching everyone’s hands. Because cards can still be played on people who’ve already stayed, the anxiety stays high until the round ends.
And honestly, screwing your neighbors is pretty fun. Imagine building the perfect hand, deciding to stay, and then watching someone swap one of your cards and make you bust. With no Second Chance cards in the deck, every pull feels more dramatic.

So who is this for? If you want more take-that in your Flip 7, this is for you. But it’s not a replacement for the base game. Yes, it’s chaotic. Yes, it’s maddening. But the flow isn’t really better. I’d compare it to the naughty sibling rather than a new cousin.
Newer players bounced off this version because of how cutthroat it is, while veterans liked how much it shook things up. If you weren’t a fan of the original, this probably won’t change your mind. It’s still mostly a game of chance.
Luckily, Vengeance still plays in around 20 minutes, so at least it won’t overstay its welcome.
The production, though, definitely took a downturn. The cards are smaller, thinner, and cheaper than the ones in the original Flip 7. It’s a bit of a head-scratcher that, with such a successful game, they’d cheap out this much on the follow-up.

So no, Flip 7: With a Vengeance isn’t replacing the original on my shelf. But for the right group, it’s a sharp, nasty little changeup that cranks up the tension and gives the table plenty of chances to ruin each other’s day. The original is still the cleaner pick, but when the mood calls for chaos, Vengeance understands the assignment.







