A gateway board game that expertly balances the simplicity of traditional platforms with lite deck building and co-operative strategy.
Play resolves in 2 rounds:
Players draw a card from the Discovery Deck, resolve anyplay instantly cards, then roll to advance their character.
After all player movements, the Imminent Peril begins chasing the characters, with the intent of elimination.
Any players who fail to escape begin taking vengeance on the active characters each round. All players remain engaged until the end.
The game is finished when either all players are eliminated, or all active characters reach the escape point.
Check out our review of RUN! a game kickstarted by The Happy Narwhal Co. RUN! promises co-operative and competitive fun but, while charming, it doesn't qualify...