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Symbiosis Game Review

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Hachette Games new small box title Symbiosis really packs in the game play. Check our Andy's review!

Disclosure: Meeple Mountain received a free copy of this product in exchange for an honest, unbiased review. This review is not intended to be an endorsement.

At this year’s GAMA Expo I had the opportunity to play Symbiosis with some industry folks. I was charmed by it’s artwork and card size, and delighted by the simple decision space and speedy game play. I brought home a copy and reviewed it for you. Check it out!

What is Symbiosis?

In Symbiosis players are growing and improving their pond in an attempt to earn the most points. They start with a 4 x 2 grid of face down cards, 1 of which is turned over at the beginning of the game. An additional 4 cards are turned face up in the center of the table, and serve as the market.

On your turn you select a card from the market and do one of two things:

Replace one of your face down pond cards with the card you selected from the market. Your pond card is placed face up into the market and becomes available for other players to select.

Alternatively you can take one of your face up cards and swap it with a face up market card. If you do this, you must flip one of your remaining face down cards face up.

“Why”, you might ask yourself, “am I doing this—what is my motivation? And why is the artwork on these cards so excellent?”

Simply put, points. Every card in your pond does two things: earn you points by providing a scoring condition (either related to the animal on the card, or the color). And potentially earning you points by meeting a scoring criteria.

The 4 cards in the center of your pond earn points for all 8 cards in your pond.

The 2 cards in the left and right of your pond earn points for all 8 cards in the ponds of the players to your left and right.

In the following example, this player would three points for every fish and 4 points for every snail in the left hand player’s pond. They would score 4 points for every orange card, and 3 points for every green card in the right hand player’s pond. They would score 3 points for every fish, 2 points for every dragonfly, a flat 5 points, and an unknown amount of points for the cards in their own pond (including cards on the far right and far left side.

The game is over after every player has flipped over their 8th card. Tally up the scores and determine the winner!

Symbiosis Final Thoughts

Symbiosis was one of my favorite finds from GAMA Expo 2026. I almost stumbled across it while talking with our friends from Hachette Games. The box is unassuming, but does have that lovely frog illustration to catch your eye. Before you knew it, I was deep into a game, and almost before you knew it, the game was done—perhaps 10 minutes tops! I played 3 times in a row and already knew it would be a hit with my groups.

This fills several holes in my collection at one go. It’s small, smaller than the palm of your hand, and barely as thick. It teaches quickly; you can be done teaching the game in about a minute or two. And it plays quickly; you could play this three times in a half hour—maybe more.

But most importantly, it’s fun. Because you’re placing cards that earn points for cards your opponent has in their pond, Symbiosis offers an enjoyable push and pull.

“If I place this pink frog card I’ll get 5 points, but Heather would earn 8 points.”

“I see that Zack is collecting dragonflies, so if I place that card, it’ll earn me 12 points.”

Symbiosis allows you to react to your opponents scoring cards by replacing cards you have in your pond. The terrible pun found in the tagline of this review notwithstanding, Symbiosis is a tight little card game that I hope more people discover.

AUTHOR RATING
  • Great - Would recommend.

About the author

Andy Matthews

Founder of Meeple Mountain, editor in chief of MeepleMountain.com, and software engineer. Father of 4, husband to 1, lover of games, books, and movies, and all around nice guy. I also run Nashville Tabletop Day.

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